piątek, 1 maja 2009



It is a popular series of fighting games in which the players pit competitive fighters from around the world, each with his or her own special moves, against one another. Capcom released the first game in the series in August 1987

Short Describe:


The player could perform three types of punch and kick attacks (which varied in speed and strength) and three special attacks: the Hadouken, Shoryuken and Tatsumaki Senpuukyaku. These were performed by executing special motions with the controls. We have 3 types of Street Fighter: Street Fighter, Street Fighter 2 and Street Fighter 3. Street Fighter II was the first one-on-one fighting game to give players a choice from a variety of player characters with different moves, an option which created hitherto unknown levels of depth and replay value for an arcade game. Each player character had a fighting style with approximately 30 or more moves as well as two or three special attacks per character.

Characters:


Street Fighter has featured dozens of noteworthy characters from all over the world. There are a few examples of it: Sagat, Balrog, Dhalsim, Zangief, Cammy, etc.

Scheme
Control:

Up Arrow- Jumping
Down Arrow- Crouching
Space- Attack
Right and Left Arrow- Walking



Game is available for:


PSP, Xbox, PC, Nintendo Wii.

Graphic:

In my opinion graphic is very low and contain little colours. The game is dark and less friendly than Sonic.
Sounds:

Game contains very dynamic and loud music. It cause that game is more interesting and effective.



Futures Game:

Ono has also hinted of a possible "fifth" installment of Street Fighter depending on the success of Street Fighter IV.

Street Fighter Online: Mouse Generation

Street Fighter Online: Mouse Generation is a PC versus fighter game by Daletto in association with Revoltech. The game solely uses the PC's mouse for combat, and the characters are customizable to some degree.

Street Fighter 1 or Street Fighter IV. Which is better in your opinion?














Street Fighter IV- features the return of the original twelve world warriors and recurring hidden character Akuma, along with four new characters (as well as a new boss character) in a storyline chronologically set between Street Fighter II and Street Fighter III. The gameplay, while still 2D, features cel-shaded 3D graphics. Arcade version, which runs on the Taito Type X2 hardware, was distributed in Japan on July 2008, with a limited release in North America and the United Kingdom in select arcades in August. A home version was released in the USA and Europe in February 2009, on PlayStation 3 and Xbox 360.




Advantages of Street Fighter 1:

In my opinion this game is cheaper to buy than Street Fighter IV. Is easier to play and understand.



Disadvantages:

SF 1 has a lower graphic than SF IV and it cause that is less interesting than new version of SF 1.

Advantages of Street Fighter IV:

In my opinion street Fighter IV is more expensive than SF 1 because has a higher graphic and more characters and type of attacks. It also cause that game begin more interesting. It is a reason why people should choose this version of Street Fighter.



Disadvantages:
This game is more expensive than SF 1and also not available in the Internet.

It is a platform game developed by Sonic Team and published by Sega for the Mega Drive/Genesis system. It was first released on June 23, 1991 in North America, and the same day in Europe.

Short describe:

Sonic The Hedgehog is a platformer including six different "zones" and three levels, or "acts", in each zone. The player becomes Sonic and as him they can run at high speeds across the rather long levels with many twists and turns. Enemies lie rather stationary and the threat involved with them comes more from the players ability to react than the enemies attacking Sonic. At the speeds that Sonic travels, it becomes harder to evaluate a safe course away from danger, especially since most enemies in the games have a certain path that they follow which should be known before the player jumps in front of their path. Once Sonic is hit he looses all the coins he has collected throughout the level.

Characters:

Sonic the hedgehog is the main character of Sonic The Hedgehog. He can: Standing, Running, Walking and Crouching. In the game there are many different robots but all contain a baby animal inside of them, which is released once the shell is destroyed. Some robot types include fish, monkeys, one-wheeled cycles, and bees.

Scheme control for PC:

Space: Jumping
Right Arrow: Running
Down Arrow: Crouching
Left Arrow: Running.

Game is available for:

iPod, PC, Xbox, Virtual Console, Mobile Phone and Game Boy Advance.

Graphic:

Sonic the Hedgehog boasted impressive 16-bit graphics, with richly animated sprites and varied colours. It is very easy type of graphic but friendly for children because is colourful.

Sounds:


Sonic the Hedgehog is especially known for its dynamic music. Using 8-bit stereo sound, the music is rich and varied throughout each level. Sonic the Hedgehog's soundtrack is still highly popular in remixing communities on the Internet.

System requirements:

Windows 95, 75 MHz Pentium CPU, SVGA, 2X CD-ROM, 15 MB hard disk space.


Visual Effect:

The game isn’t delightful but children like playing in this game because are colourful and interesting in my opinion.





Additional information:


The first version, released in North America and Europe, lacked some graphical enhancements that were added to the later Japanese release. The Japanese version included clouds that moved independently of the scrolling background in the Green Hill Zone and two water graphical effects in the Labyrinth Zone, which consisted of a rippling effect on the foreground and a swirling effect on the background.

Sonic The Hedgehog for PC or Sonic The Hedgehog for Xbox 360, which is better?

Advantages of Sonic available for PC:
This game available is for PC and it cause that can be more popular because more people have a PC at home than Xbox. In my opinion this game is cheaper that version for Xbox and easier to play.

Disadvantages:
Game available for PC has worse graphic in my opinion because have less colours and has a format of 2D Game.

Advantages of Sonic available for Xbox 360:
Game has a format of 3D Game and better graphic than version for PC.

Disadvantages:
This game is more expensive than game for PC, is less popular that version for PC and is more difficult to play.












1. Sonic The Hedgehog for PC
2. Sonic The Hedgehog for Xbox 360


What do you think which version is better??

środa, 29 kwietnia 2009


It is the seventh racing game in the Need for Speed video game series developed by EA Black Box and published by Electronic Arts in 2003. NFS Undeground is available for PSP, Xbox 360, PS 2 and PC.








Short describe of game:

A complete reimagining of the series' formula, NFSU offered a career mode featuring a storyline, and a garage mode that allowed players to fully customize their cars with a large variety of brand-name performance and visual upgrades. All races take place in a generic city at night, though the city bears some resemblance to New York, San Francisco and Los Angeles. The player has a friend in game- Samantha. She shows the player how the console with the races works, who's who, and makes fun of the player's starter car.



Control Scheme for PS 2:



















If you play by PC you can use keypade but in my opinion the best for NFS is using steering wheel or gamepad.
















Sounds:

As for the sound, the soundtrack is all right but nothing really special. You’ll find hard hitting tunes from bands like Unwritten Law and some hip-hop by artists like Capone. It’s not bad really, and I like play in NFS with music because game begin more interesting. The voice acting is the weak spot in the sound department because there’s no way on Earth street racers sound like Snoop Dogg has raised them.


Visual Effect:

The car upgrades are broken down into visual and performance upgrades. Performance upgrades come in multiple levels and must be unlocked before you can purchase them. These upgrades include turbocharge, better engines, weight reduction, enhanced braking and etc.
The visual upgrades also have a positive effect on your car. Purchasing spoilers, body kits, replacement hoods, neons, headlights, taillights, or window tinting for your car, or making other major changes to your car's appearance, increases your reputation rating. As your rating gets higher, the multiplier bonus you get on your style points increases, which lets you unlock other rewards more quickly.


Graphic:

In my opinion graphic is on the higher level because when you play the game you feel as you drive by car in real world.
Graphic requirement for PC:
DirectX 9.0 compatible 32 MB AGP graphics card with one of these chipsets Radeon 7500; GeForce 2; Matrox Parhelia; SIS Xabre; Intel 865








Additional information:


The console versions of Need for Speed Underground allow you to get into two-player races via a split-screen, which works reasonably well. However, the PC and PlayStation 2 versions of the game have online play, which includes head-to-head challenges as well as four-player races. Additionally, you can actually pit PC players against PS2 players, which is a neat inclusion. Online rankings are a factor of your reputation, which increases and decreases as you win and lose races.


Need For Speed Underground or Need For Speed 1?

In my opinion Need For Speed Underground is so much better than Need for Speed 1 because has a better graphic, sound, features and more races. Play with NFS Undergound is more interesing in my opinion and I very like this game.



















1.NFS Underground 2. NFS 1

In your opinion which version is better? NFS Underground or NFS 1?

środa, 25 marca 2009





Call of Duty Road to Voctory it is a personal shooter video game developed by Infinity Ward and published by Activision. The game simulates the infantry and combined arms warfare of World War II. The game is based on the Quake III: Team Arena engine.


Short describe of game:


Players can relive the 1940s as the United States, Canada, or Great Britain and throw themselves into 14 different missions that include bunker sieges, air battles, and full-scale invasions. None of these scenarios have been in used in other Calls of Duty either (they're all completely original), and each one boasts performance-based silver, bronze and gold medals with unlockable bonus content like vehicle profiles and PSP wallpaper.


Control scheme:

Developers have had a tough time nailing down a solid control scheme for first-person shooters on the PSP, but progress has been made. There are 4 different types of control schemes available in Roads to Victory, but the default scheme works well. You move with the analog stick, look and aim with the face buttons, raise your weapon with the left shoulder button, and fire with the right shoulder button. With your weapon down, all you have to do is look in the general vicinity of an enemy to lock on to your enemy. When this system works, it's great. But it doesn't always work. Some weapons have a very short lock-on range, and you've got to be super close to target an enemy soldier. It can also be quite difficult to lock on to moving targets, and sometimes the buttons don't seem to respond.
Sounds:

The game's audio effects are way too big for a handheld that PC - booming out of the PSP's miniature speakers like they were made for a surround sound system and not a portable device.


One of the most disappointing aspects of Roads to Victory is its audio. The weapon fire and explosions are plentiful, but the sound effects don't have much oomph to them. The voice acting isn't on the same level as in other COD games. The dialogue also sounds compressed and tinny. Even the music, which is normally one of the series' biggest strengths, is disappointing here. You'll hear the familiar theme from COD3 in the title screen, but you won't hear any music during the levels other than a few extremely short snippets here and there.



Visual effect:





From a technical standpoint, Call of Duty's visuals are fine. While the level of chaos onscreen doesn't come anywhere close to that of the consoles, there are always numerous things happening onscreen, whether it's explosions, gunfire, attacking soldiers, fire, or smoke. The levels aren't particularly large, and they're completely linear, but they're nicely detailed. Artistically, the game doesn't fare quite as well. You'll see the same style of bombed-out buildings, trenches, bushes, fields, and even the same wallpaper inside homes as you've seen in other COD games. Each level is painted in a drab palette of brown and gray, which--had it not been overdone--would have been fine because after all, you're in bombed-out French cities, not Hawaii. Unfortunately, with everything so dark, it's difficult to pick out enemies, even when they're firing at you.




Call of Duty Road to Victory similar to Call of Duty 3

Roads to Victory is quite a bit like Call of Duty 3 on the PlayStation 2. In fact, it kind of feels as if the game were made using a Call of Duty 3 map editor. This means you'll use the same weapons and take part in the same sorts of missions during the game's 14 levels. You'll take retake bunkers, plant bombs, find and deliver documents, man large machine guns in an effort to fend off waves of soldiers, and use rocket launchers to take out more than a few tanks. The only new style of mission is one where you man the guns of a plane on a bombing run and are charged with protecting the squadron of planes from enemy aircraft. The missions are fun for a while, but if you've ever played Call of Duty games before, they start to become predictable to the point of absurdity























Call of Duty 3 Call of Duty Call of Duty Road to Victory






środa, 11 marca 2009

The Sims


as an example of simulation game

The Sims 2 is a strategic life simulation computer game developed by Maxis and published by Electronic Arts. It is the best game on the world in my opinion release a special for girls. This is a game which is very similar to real life. The Sims 2 builds on its predecessor by allowing Sims to age through six stages of life and incorporating a more powerful 3D graphics engine. It was first released on September 14, 2004 and became an instant success, selling a then-record one million copies in its first ten days. In addition to its commercial success, The Sims 2 was well received by critics. As of July 26, 2007, The Sims 2 has sold more than 13 million units worldwide and was the best-selling PC game of 2004.

Sims can progress through six life stages of development: baby, toddler, child, teen, young adult (with the first expansion pack, University), adult and elder.

Sims are driven by their Needs. Sims have up to eight needs (or "motives") depending on their age, ranging from tangible needs such as bladder (the need to urinate) and energy (the need to sleep), to more ephemeral such as cocial contact and a pleasant "Environment". These needs are displayed graphically with meters that change from green (full) to red (desperation), and a Sim with an empty meter will require or insist on an action which fulfills it (for instance, if the Hunger meter is low, a Sim will open the refrigerator and "stuff (his/her) face", or the user may direct them to cook an item).


First step in Sims 2: you create your own characters. It is very expanded function. You can choose sex, clothes, eyes and hair colour, type of hair-style and many more.




Second step- you build your own house. You are builder as well as interior designer. You can project house from your dream. This function is also very expanded. You have several model and colours of shelfs, sofas, flowers, beds, tables, chairs and many more. You can create game room with needed equipment, your own gym, garden, pool and everything what you want.
Third step as well as last- Play and have good fun.










Game Features:
System requirements to Microsoft Windows
OS: Windows 98/98 SE/Me/2000/XP/Vista
CPU: 800 MHz
RAM: 256 MB
Disc Drive: 8x CD-ROM/DVD drive
HDD: 3.5 GB free space
Video: 32 MB DirectX 9.0 and T&L compatible
Sound: DirectX 9.0 compatible
Graphic:

Graphically, The Sims 2 is more detailed than The Sims and allows players to view its world in full 3D.

In my opinion the graphic in this game is on the high level. Everything looks very realistic and looks as the part from real life.
Sound: we hear characteristic music when we play the game. We also hear sound effect when sims doing house work or when talk with other sims.









Controls in The Sims 2

Left button: for almost all operation and connection between game and you. In The Sims nearly all game is with using mouse.


The Sims is a strategic life-simulation computer game developed by Maxis and published by Electronic Arts. The Sims was first released on February 4, 2000. By March 22, 2002, The Sims had sold more than 6.3 million copies worldwide, making it the best-selling PC game in history.

System requirements
Requirements
Microsoft Windows
* Windows 95/98
* 233 MHzProcessor
* 32 MB RAM
* 4x CD-ROM drive
* 2 MB DirectX 7 compatible graphics card
* DirectX 7 compatible sound card

In my opinion The Sims 2 is better that The Sims because The Sims 2 has a better graphic and contain more function which Sims can do.


In Sims 2 graphic is on the higher level than graphic in normal Sims. The world looks more realistic and contain more colour. It is more colourful and more brightness.
















Pic 1: The Sims
Pic 2: The Sims 2

In my opinion the best asspect is that the Sims can change clothes to sifferent type. It is very good because when Sims clean the house it can wear casual clothes and when go to date Sims can wear beautiful dress and etc.

Sims cannot participate in the public life it mean that he cannot go to the park and walk or to do the shopping in the shop with which he wants. It is a bad asspect of Sims 2.

Im my opinion in Sims 2 nothing make it better because this game is perfect.